Menu Bar Status Logic
What is shown
- We surface the current agent work state in the menu bar icon and in the first status row of the menu.
- Health status is hidden while work is active; it returns when all sessions are idle.
- The “Nodes” block in the menu lists devices only (paired nodes via node.list), not client/presence entries.
- A “Usage” section appears under Context when provider usage snapshots are available.
State model
- Sessions: events arrive with runId (per-run) plus sessionKey in the payload. The “main” session is the key main; if absent, we fall back to the most recently updated session.
- Priority: main always wins. If main is active, its state is shown immediately. If main is idle, the most recently active non‑main session is shown. We do not flip‑flop mid‑activity; we only switch when the current session goes idle or main becomes active.
- Activity kinds:
- job: high‑level command execution (state: started|streaming|done|error).
- tool: phase: start|result with toolName and meta/args.
IconState enum (Swift)
- idle
- workingMain(ActivityKind)
- workingOther(ActivityKind)
- overridden(ActivityKind) (debug override)
ActivityKind → glyph
- exec → 💻
- read → 📄
- write → ✍️
- edit → 📝
- attach → 📎
- default → 🛠️
Visual mapping
- idle: normal critter.
- workingMain: badge with glyph, full tint, leg “working” animation.
- workingOther: badge with glyph, muted tint, no scurry.
- overridden: uses the chosen glyph/tint regardless of activity.
Status row text (menu)
- While work is active: <Session role> · <activity label>
- Examples: Main · exec: pnpm test, Other · read: apps/macos/Sources/OpenClaw/AppState.swift.
- When idle: falls back to the health summary.
Event ingestion
- Source: control‑channel agent events (ControlChannel.handleAgentEvent).
- Parsed fields:
- stream: "job" with data.state for start/stop.
- stream: "tool" with data.phase, name, optional meta/args.
- Labels:
- exec: first line of args.command.
- read/write: shortened path.
- edit: path plus inferred change kind from meta/diff counts.
- fallback: tool name.
Debug override
- Settings ▸ Debug ▸ “Icon override” picker:
- System (auto) (default)
- Working: main (per tool kind)
- Working: other (per tool kind)
- Idle
- Stored via @AppStorage("iconOverride"); mapped to IconState.overridden.
Testing checklist
- Trigger main session job: verify icon switches immediately and status row shows main label.
- Trigger non‑main session job while main idle: icon/status shows non‑main; stays stable until it finishes.
- Start main while other active: icon flips to main instantly.
- Rapid tool bursts: ensure badge does not flicker (TTL grace on tool results).
- Health row reappears once all sessions idle.