Menu Bar Icon States
Author: steipete Β· Updated: 2025-12-06 Β· Scope: macOS app (apps/macos)
- Idle: Normal icon animation (blink, occasional wiggle).
- Paused: Status item uses appearsDisabled; no motion.
- Voice trigger (big ears): Voice wake detector calls AppState.triggerVoiceEars(ttl: nil) when the wake word is heard, keeping earBoostActive=true while the utterance is captured. Ears scale up (1.9x), get circular ear holes for readability, then drop via stopVoiceEars() after 1s of silence. Only fired from the in-app voice pipeline.
- Working (agent running): AppState.isWorking=true drives a βtail/leg scurryβ micro-motion: faster leg wiggle and slight offset while work is in-flight. Currently toggled around WebChat agent runs; add the same toggle around other long tasks when you wire them.
Wiring points
- Voice wake: runtime/tester call AppState.triggerVoiceEars(ttl: nil) on trigger and stopVoiceEars() after 1s of silence to match the capture window.
- Agent activity: set AppStateStore.shared.setWorking(true/false) around work spans (already done in WebChat agent call). Keep spans short and reset in defer blocks to avoid stuck animations.
Shapes & sizes
- Base icon drawn in CritterIconRenderer.makeIcon(blink:legWiggle:earWiggle:earScale:earHoles:).
- Ear scale defaults to 1.0; voice boost sets earScale=1.9 and toggles earHoles=true without changing overall frame (18Γ18β―pt template image rendered into a 36Γ36β―px Retina backing store).
- Scurry uses leg wiggle up to ~1.0 with a small horizontal jiggle; itβs additive to any existing idle wiggle.
Behavioral notes
- No external CLI/broker toggle for ears/working; keep it internal to the appβs own signals to avoid accidental flapping.
- Keep TTLs short (<10s) so the icon returns to baseline quickly if a job hangs.